- Length: 290 / 550 mm Weight: 600g Made of: metal and plastic Muzzle velocity: ~168 FPS
The product does not constitute ballistic protection and has no other protective properties. It is not intended for use in protective purposes, including during tactical/war/ASG games.
The use of the product for ballistic protection and/or for other protective purposes, including the use during tactical/war/ASG games, is the use of the product contrary to its intended use, in which case the buyer does so solely at his own risk.
The vendor is not liable for damage to the product, that might result from the use of the product contrary to its intended purpose, this also applies to all possible health consequences (bodily harm) for the user (buyer) or damage to property. Moreover, a misuse of the product will void the warranty on the product.
The vendor is liable to the buyer under the warranty for product defects (in the event of such defects) only if the buyer/user uses the product for its intended purpose, i.e. for purposes other than protective purposes, including the use during tactical/war/ASG games.
The lack of any protective properties of the product is a feature, not a product defect, and therefore it does not constitute a physical defect of the product within the meaning of the Polish Civil Code.
CZ Scorpion Vz. 61. Sub-machinegun replica
The CZ Scorpion Vs.61. sub-machinegun replica made by the ASG company is a replication of the Sa vz.61 Skorpion sub-machinegun. The replica is made of durable and light-weight ABS plastic and thanks to its firm built and small dimensions it characterizes itself with good maneuverability and comfort of use. It is equipped with a steel foldable stock. The stock is folded on the top of the replica.
In order to shoot you need to manually reload the replica before each shot. The replica is ed with a magazine holding 24 BB pellets.
The set includes:
- The replica,
- A magazine,
It is the spped of bb, while its leaving the innerbarrel of replica. This speed is measured in FPS (Feet Per Second).
1 FPS = 0,3 m/s
1 J = 99 m/s
1 J = 326,7 FPS
Hop-Up system is used for overclocking bb during the shot (putting it in rotation), through which, it extends its flight path. Acting laws of physics make that bb lift up, while the gravitational force take it down. Appropriate adjustment of Hop-Up, will compensate for these two factors, which result in long and straight flight for longer distance and be greater focus shot (to improve accuracy).






















