- Longitud: 220 mm Peso: 210 g Material: plástico Velocidad de salida: ~ 150 FPS
The product does not constitute ballistic protection and has no other protective properties. It is not intended for use in protective purposes, including during tactical/war/ASG games.
The use of the product for ballistic protection and/or for other protective purposes, including the use during tactical/war/ASG games, is the use of the product contrary to its intended use, in which case the buyer does so solely at his own risk.
The vendor is not liable for damage to the product, that might result from the use of the product contrary to its intended purpose, this also applies to all possible health consequences (bodily harm) for the user (buyer) or damage to property. Moreover, a misuse of the product will void the warranty on the product.
The vendor is liable to the buyer under the warranty for product defects (in the event of such defects) only if the buyer/user uses the product for its intended purpose, i.e. for purposes other than protective purposes, including the use during tactical/war/ASG games.
The lack of any protective properties of the product is a feature, not a product defect, and therefore it does not constitute a physical defect of the product within the meaning of the Polish Civil Code.
Pistola de airsoft M1911 Classic
Pistola de airsoft la 1911 se ha fabricado íntegramente en plástico ABS, ligero y duradero. Se caracteriza por una elevada, en cuanto a pistolas de airsoft con acción manual, cadencia de fuego de 150 FPS, que, combinada con el sistema hop-up incorporado, se traduce en un alcance considerable y una buena precisión a una distancia de hasta 15 metros. El perfil antideslizante grip proporciona un uso cómodo, mientras que el fresado de la culata facilita la recarga en todo momento
Cargador tiene capacidad para 13 balines. Con réplica se incluye un conjunto integrado red dot a y una antorcha, que se puede colocar fácilmente en la parte delantera de réplicas
El juego incluye:
- pistola de airsoft
- cargador
It is the spped of bb, while its leaving the innerbarrel of replica. This speed is measured in FPS (Feet Per Second).
1 FPS = 0,3 m/s
1 J = 99 m/s
1 J = 326,7 FPS
Hop-Up system is used for overclocking bb during the shot (putting it in rotation), through which, it extends its flight path. Acting laws of physics make that bb lift up, while the gravitational force take it down. Appropriate adjustment of Hop-Up, will compensate for these two factors, which result in long and straight flight for longer distance and be greater focus shot (to improve accuracy).










